Our 16th annual Symposium

The Marvelous Education Symposium & Expo brings together education leaders, innovators, researchers, policymakers, practitioners, donors, and partners to showcase impactful innovations, exchange knowledge, and catalyze new partnerships for more inclusive, resilient, and future-ready education.

The 16th Annual Marvelous Education Alliance Symposium & Expo, held October 7–10, 2026, brought together members of our global education community for four days of learning, collaboration, and connection. Through presentations, interactive sessions, networking, and the Education Expo, participants explored evidence-driven approaches to improving learning outcomes, strengthening education systems, advancing educational technology, and expanding access to quality learning for all.

4 Days of Connection, Learning & Innovation

Alliance Member Day –  Oct. 7 | World Bank, Washington, D.C. | Invite only (For Alliance members, event sponsors, and special guests).

General Symposium – Oct. 8 – 9 | Mason FUSE, George Mason University, Arlington, VA. | Invite only (Featuring Plenary and panel discussions, exhibitions, networking, roundtables, and hands-on experiences).

Ed Game Developers Classroom Conversations & Demos – Oct. 9 | Schools in the DMV | Invite only (Featuring Interactive classroom conversations and demonstrations with ED Game Developers)

The Marvelous Education Expo – Oct. 10 | Mason FUSE, George Mason University, Arlington, VA | Open to the general public (Featuring Hands-on demonstrations, exhibits, workshops, and more)

Event Highlights

The Symposium & Expo brought the global education community together to:

  • Showcase innovative education solutions, promising practices, and approaches to improving learning outcomes.
  • Connect policymakers, practitioners, researchers, donors, educators, and partners to strengthen relationships and explore opportunities for collaboration.
  • Exchange knowledge and evidence through presentations, interactive sessions, demonstrations, and the Education Expo.
  • Explore sustainable, context-appropriate approaches to advancing inclusive, resilient, and future-ready education.
  • Strengthen connections across the mEducation Alliance community and its collaborative initiatives, including Math Power!, the STEMtastic Global Network, and Literacy League

Event Tracks

Presentations, discussions, and demonstrations explored a range of interconnected themes shaping the future of education, including:

Who Was in the Room?

The symposium brought together a diverse community of education stakeholders, representing organizations and institutions working to advance learning outcomes around the world.

Participants included:

  • Government policymakers
  • Donors & development agencies
  • Nonprofit & for-profit organizations
  • EdTech practitioners, implementers
  • Educators & school leaders
  • Private-sector partners & investors
  • Researchers, Technical experts & consultants

A Special Thank You to Our Sponsors!

The Marvelous Education Symposium & Expo in Numbers 

ED Games Track & Education Expo Highlights

The 2026 Symposium featured the ED Games Track, showcasing innovative, game-based approaches to teaching and learning.

The showcase connected education game developers and innovators with schools, educators, students, families, researchers, funders, and the wider education community to explore emerging solutions and opportunities to make learning more engaging, interactive, and effective.

Explore the ED Games Track to learn more about the featured innovations and participating organizations.

Marvelous Education Expo

A celebration of learning, creativity, technology, and play.

The Marvelous Education Expo brought the Symposium beyond the conference room, offering a free public celebration of innovative approaches to teaching and learning.

Visitors explored interactive exhibits from education innovators, played educational games, experienced augmented reality, built virtual game worlds, turned math into music, debated history, and discovered AI-powered learning tools. The Expo connected learners, families, educators, and the wider community with the people and ideas shaping the future of education.

From hands-on activities to emerging technologies, the Expo showcased how learning can be engaging, creative, and accessible to all.

Presentation Teaser Videos

Plenary Speakers

Dr. Mitchel Resnick

LEGO Papert Professor of Learning Research and Leader, Lifelong Kindergarten Group, MIT Media Lab

Dr. Resnick develops technologies and activities that help young people develop as creative, curious, caring, and collaborative learners.

His Lifelong Kindergarten research group developed Scratch, the world’s most popular coding platform for children, used by more than 150 million young people around the world. The group recently launched OctoStudio, a free coding app that enables young people to express themselves creatively with mobile devices.

Resnick has collaborated with the LEGO Company on the development of playful educational ideas and products, including the LEGO Mindstorms robotics kits.

He also co-founded the Computer Clubhouse global network of 150 after-school learning centers for youth from marginalized communities. Resnick earned an undergraduate degree in physics from Princeton, and a Masters and PhD degrees in computer science from MIT.

He is author of the book Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play.

Jessie Thomson

President and CEO, Right To Play

Jessie brings over 20 years of leadership experience across the public sector, international organizations, and humanitarian and development agencies.

Prior to joining Right To Play, she served as Head of Delegation for the International Federation of Red Cross and Red Crescent Societies (IFRC) in Türkiye and Greece.

She has also held a variety of portfolios with CARE Canada, including as Vice President of Strategy, Vice President Global Programs, and Vice President of Partnerships. Jessie began her career with the Canadian federal public service, working at the Ministry of Citizenship and Immigration and the Ministry of Foreign Affairs.

Jessie has an undergraduate degree in Peace and Conflict Studies from the University of Toronto and an MSc from the London School of Economics in International Development Studies. She is an active volunteer in her community, previously chairing the board of a local settlement organization and helping to establish a private refugee sponsorship group that welcomed Syrian refugees in Ottawa. She lives in Ottawa with her partner and two children

Marvelous Moments from our 16th annual Symposium!

Testimonies from Prior Symposia Attendees

Jax Chaudhry

Jax Chaudhry leads Project Invent, a national nonprofit that empowers youth with future ready mindsets for individual success and global impact, through invention. Originally from the Southside of Chicago, Jax loves working with students, families and partners to ensure every student can attain success as they define it. For more than 10 years, she has worked with elementary schools, high schools, education nonprofits and led regional teams and operations to ensure student success.

Michael Leventhal

Kenneth Y T Lim operates at the intersection of neuroergonomics, the learning scienceMichael Leventhal is co-founder of RobotsMali, a pedagogical and AI4D laboratory and STEM education center in Bamako, Mali. RobotsMali has trained thousands of students from elementary school to high school in computer science, robotics, and artificial intelligence, coached national robotics teams that have won 32 medals in international competitions, and developed technologies using AI and robotics for the social and economic development of Mali. Before becoming an educator in Mali, Michael worked as a technologist in Silicon Valley.s, and cognitive psychology. In 2023, he and his team were identified by UNESCO to share their work on the affordances of Generative AI for meaningful teaching and learning, during UNESCO’s first annual flagship event Digital Learning Week, international forum on the implications of Generative AI for education, in the session on ‘Preparing students and teachers for responsible use of AI’.

Enouce Ndeche

Enouce Ndeche is the founder and Director of Vijana Amani Pamoja ,VAP a community scheme based in Nairobi Kenya that uses the power and the popularity of the game of soccer/football as a catalyst for social, educational and economic empowerment.Enouce holds a degree in sociology from Egerton university and he is also the 2020 individual award recipient “Diversity and Inclusion Eminent Leader Award Enouce is also a certified Sports Philanthropy and Executive, George Washington University and is a 2023 Gratitude Network fellow.

Kenneth Y T Lim

Kenneth Y T Lim operates at the intersection of neuroergonomics, the learning sciences, and cognitive psychology. In 2023, he and his team were identified by UNESCO to share their work on the affordances of Generative AI for meaningful teaching and learning, during UNESCO’s first annual flagship event Digital Learning Week, international forum on the implications of Generative AI for education, in the session on ‘Preparing students and teachers for responsible use of AI’.