
About the ED Games Track
What if learning could be something you play, build, test, and experience?
This year, the mEducation Alliance is bringing the ED Games Track to its 16th annual Marvelous Education Symposium & Expo, October 8–10, 2026, in Arlington, Virginia.
The Track brings together education game developers, researchers, educators, students, families, and innovators to explore new ways to make learning more engaging, collaborative, and hands-on.
For more information, please click here and see the registration buttons above.
Three Days. Three Ways to Experience ED Games.
October 8: Featured ED Games Presentations
For Marvelous Education Symposium & Expo attendees (Invite only)
Hear directly from ED Games developers as they showcase emerging learning games, tools, and innovations as part of the Marvelous Education Symposium.
Featured ED Games developer presentations are marked throughout the Symposium agenda.
October 9: ED Games School Visits
For DMV K–12 schools | 8:00 AM–Noon | (Invite only)
Bring an EDTech developer into your school.
Participating developers will visit DMV K–12 schools to lead classroom demonstrations, schoolwide assemblies, or career pathway sessions featuring learning games, tools, and education technology.
Interested in hosting a visit?
DMV schools can contact Ed Metz at ed@appclub.org to request the latest list of participating developers and coordinate a visit.
October 10: ED Games at The Marvelous Education Expo
10:00 AM–2:00 PM | George Mason University FUSE; 3351 Fairfax Dr, Arlington, VA | (Open to the Public)
The Expo is where you get to try the innovations for yourself.
Walk the Expo floor. Play learning games. Explore AI-powered tools and immersive experiences. Take part in hands-on sessions. Meet the developers and ask how they built what you’re experiencing.
Two Tracks. One Hands-on Day.
TRACK 1: Professional Learning Workshops
For K–12 Teachers & School Leaders
Go beyond using AI and emerging technologies. See how they work “under the hood,” explore applications across STEM, ELA, and SEL, and discover how educators can use game design and STEAM experiences to help students become creators.
Participating teachers receive a Certificate of Completion from the mEducation Alliance.
Register here for these sessions. For more information see the ED Games Track Guide.
TRACK 2: Really Engaging Learning Sessions
For Teachers, School Leaders, Parents, Caregivers & K–12 Students
Choose a 50-minute session at 10 AM, 11 AM, Noon, or 1 PM and get ready to play, collaborate, create, and solve.
Explore: Early Literacy, Social-Emotional Learning, STEAM, Math through Sports & Music, Roleplaying Games, And more!
Register here for these sessions. For more information see the ED Games Track Guide.
From ED Games Expo to ED Games Track
The ED Games Track builds on the legacy of the ED Games Expo, which showcased research-based education games and tools from 2013 to 2023.
Its next chapter expands that community, bringing together innovations from startups, researchers, universities, nonprofits, and schools in the U.S. and around the world, with a focus on solutions that can support learners in under-resourced contexts.
The Track welcomes both tech and non-tech innovations, from learning games and AI tools to project-based programs, inclusive solutions, board games, and other approaches designed to improve teaching and learning.




















